Concepts Realized

Lately, I have been working on making small improvements to the game. I started out working on graphical improvements with walls and such. I came up with the concept of scratches…

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…It moves?!?

You heard right! The big update is here. The first gameplay footage of Emerald is now online; You can now see the game in action! But that's not all there…

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Squishing Some Bugs…

I have been fixing some of the game's bugs lately so that is why I haven't posted in a bit (They are not that visual). The fixes are: The 'You can't see your…

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New Findings

I finished updating the Ice and Lava environment; it was easier than before. While I was making the test lava stage I noticed something that caught my attention. It is…

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Phew… Checkpoint

Added a new feature that was long overdue. Checkpoints. They are self-explanatory but I will describe them anyway. Before checkpoints, if you were hit by a vehicle, slipped in a stream,…

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Art Remastered

If you have been following me on twitter (@TribeGames) then you will know why it has been so long since the last update. If you don't here's why: Art. I…

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Creating Levels

I'm finally going to show you what I have created to make levels in Emerald. This is a huge improvement compared to the one I was using before. It does almost everything the…

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Refinement

While I would love to improve the visuals for the game I want to make sure that the game you are playing is fun and playable. So I am always…

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