I finished updating the Ice and Lava environment; it was easier than before. While I was making the test lava stage I noticed something that caught my attention.

  • It is hard to add scrolling in the levels. If you have scrolled all the way toward the bottom of the level and want to put a new item (wall, bridge, etc.) it places it up at the top of the stage where you can’t see it. So you have to wait until it comes down in your view in order to accurately place the object.
  • Placing multiple items is a pain. This ties in with the scrolling of the level, when you want to place another item of the same type you press the shift key. The problem is that it places it up at the top of the level. This can be a problem when you have a huge level; you would have to wait for the item move down into view again. Just think how long it take to make your masterpiece.
  • You can’t see your character at the bottom of the level. When you try to play the game with the starting position in the lower half of the level you can’t see your characters. It doesn’t scroll down so you can see your character it just shows the top half of the level.

These things happen all the time when you program. You code something so it works in one instance, but forget to think about what might happen in a different situation. This is especially true when it comes to games that have a lot of customization and freedom in it; you don’t know how the player will play your game. Well, time to fix these problems, but while I do that you can take a look at the new art.

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