Descent

If you looked at the first update video you may have notice that there isn’t something there anymore… The blocks constantly falling; I am calling this “Descending Blocks”. Now this…

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Falling Due to Clusters

First and foremost, a new video! http://www.youtube.com/watch?v=n-Ob6QIRIsw In the video I demonstrated: Clusters are now realized in the game. If you place four blocks of the same color together you…

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New Song: Equalized

I have finally finished the first song for the game. If you watched Update #3 then you would have heard the preview of it. It has come a long way…

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Next on the List

I am currently in the process of introducing “Clusters” into the game. A cluster is 4 of the same colored blocks in a square (much like the ones in Lumines).…

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Some Important Aspects

The new video is out! You can see it here: I worked on 4 major things: Updating and improving the GridPod implementation. I made this much better and more efficient.…

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Block Rotations

QUICK UPDATE: I have finished working on the rotation controls that I mentioned in my previous post. Now you are able to rotate the blocks around so you can set…

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Blocks are Falling

I have been working on this for a very long time, but it is finally done! I made the blocks fall down when they are hanging (if you don't understand…

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Optimizing Gameplay

Recently, I have been fixing up some issues with my older code. That is why in the last update you seen more movement features. I am doing this now so down the…

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Refinement is Key

It's been a while since my last post, but I do have some updates so let's get to that right away. I have been learning more about the tools that…

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