There have been a couple of new (and old) features added to the game.

The ice environment is back. I had to rebuild this from scratch because of the new engine I made. I am working on adding more environments to the game so be on the look out for updates.

A brand new feature is switches. If you press a switch, a platform moves. You can change the properties so you can have a wall move as well. This now brings a new layer of depth to the game because before it was just an ‘avoid the obstacles’ kind of game. Now there are objectives you can add in the middle of the levels. This also is a good way of having two players interact together.

If you look at the previous screenshots you will notice that all of the levels are the same size. Now that’s about to change. A major feature has now been implemented: scrolling. You can make a level bigger than the screen size, which also adds another layer to the gameplay. You are no longer confined to just the screen as you can expand your ideas beyond its edge.

 

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