Hold up…

I have to put the prototype on hold for a while, I am working on porting Glitch in the System to other devices, namely Windows Store and Windows Phone 8. I will be bringing it to iOS and Android as well, it is just easier for me to port to these devices first (seeing as I have access to them among other reasons). Hopefully I will have these out before the state fair to help promote the game. Special thanks to David Washington for helping me out with porting my game over. You can check him out at www.dwcares.com.

WIP Touch Inputs

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Glitch in the System – Postmortem

Glitch in the System Config Dialog Image

This is going to be an extremely long post so please keep that in mind. This post will be pertaining to how I made “Glitch in the System”; the development process, the release, what went right and wrong, I even go into detail about art and music in their own section. I also want to highlight some of the game design elements that I utilized in the game in the hopes to teach or inspire others. You can jump from section to section or read the PowerPoint presentation that will be embedded in the post at the end to give a briefer version of it. Before I start I would like to point you towards another postmortem if you are interested in reading: THREES – A tiny puzzle that grows on you. A great read just be prepared for a very, VERY long one.

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